WARHAMMER X
WARHAMMER FANTASY
In the beginning, there was Warhammer Fantasy, when the Old World was simply the Old World and not yet broken & rebooted as the New GW Project. Archaon, that lovable menace, was already known by his prophetic titles – UHHH I’M THE HARALD OF APOCALYPSE – but the clock of the End Times was still ticking. Sigmar instead, the God of the Empire, ruled just fine without any archeotech psychic throne (40k wink) and was never so pretentious as to claim an entire age for himself or march across the realms with eternally soul-recycled golden Space Marines (40k double wink).
Warhammer Fantasy still has so much left to give and that is why I felt the irresistible urge to cobble together a handful of homebrew ideas, naturally not canonical and proudly not balanced: forgotten armies from long-lost editions, characters buried deep in old White Dwarfs or regiments that may or may not exist only in my own heavily corrupted imagination.
This section runs on nostalgia – admittedly – but above all as a tribute to the incredible initiative behind the Warhammer Armies Project. Follow it. Support it. Play it. This is how the Fantasy survives. All the rules found here are therefore based on the 9th Edition, the tabletop backbone of everything hidden in the lore or shamelessly made up and rolled out with dice.
So brace yourselves! For Dawi in Viking guise, sailing the Sea of Claws and the Chaos Wastes alike. For the Skytitans beyond the clouds, herders of mammoths and masters of cannons. For all the missing cold-blooded, from the fallen temple-cities of the Southlands Lizardmen to the night-haunted legends of the Khuresh Snakemen. For all the rest still veiled in the magical winds of Ulgu…brace yourselves!
New WARHAMMER FANTASY ARMIES
Thank you for surviving this transmission









