Dwarf Prospectors
DWARF PROSPECTOR Skill Tables
| Combat | Shooting | Academic | Strength | Speed | |
| Chief Prospector | ✓ | ✓ | ✓ | ||
| Old Powdermaster | ✓ | ✓ | |||
| Durslayer of Grungni | ✓ | ✓ | |||
| Ironbreakers | ✓ | ✓ | ✓ |
DWARF PROSPECTOR Special Skills
- Ancestral Trinity
As the warband is made up of Dwarfs, the skill starter pack relies on three oath-stones of resilience: Extra Tough, Thick Skull and True Grit. When starting a new campaign, the Dwarf Prospectors may choose only one of these abilities and replace the Ancestral Trinity special skill. Once chosen, this oath-skill shall never be forsaken!
- Tunnel Fighter
A Dwarf Prospector has never learned how to fight in the “dangerous” fighting pits of the Empire, but has earned his scars in the lurking dark of the tunnels – the brothers Grungni & Grimnir approve! The Hero is an old burrowing fox at close-quarters combat underground and adds +1 to his WS and +1 to his Attacks when fighting in dungeons, catacombs, sewers, mines (naturally) or anywhere else beneath Mordheim.
- Six Stone Sense
Earthy voices whisper to the Hero and seem to guide him toward the hidden gems. During the Exploration phase, roll one extra die. However, if this special skill would take you above the maximum of six dice, then Six Stone Sense counts as Wyrdstone Hunter instead.
- Champion of Excavators
Behold the master of the Maraz Mattocks, scion of the Great Pickaxe of Unrad Grimbeard! When the Hero wields close-combat weapons with the Dig & Destroy special rule, he gains +1 WS and may reach a new Racial Maximum Weapon Skill of 8. In addition, every Critical Hit the Champion of Excavators causes in hand-to-hand combat always counts as a Master Strike.
- Ghuzzak
Only model with Leader special rule. When a Hero bellows “Ghuzzaaaaaak” as only the delicate Dwarven tongue can, the Beardlings dash off like a minecart with no brakes. Sometimes, when the one with the longest beard is shouting in fury, it’s way worse than marching home without a single nugget…so all Henchmen within the Leader’s aura may add +D3″ to their charge range. Ghuzzak special skill affects the Wreaking Wagon too! The full rule is coming soon, hoping the mule doesn’t eat the documents again.
Did you enjoy what you just read? You’re already 1d6 steps closer to heresy!
DOWNLOAD the full text as a sacred PDF and spread it like the benevolent rot of Papa Nurgle
If you want to fuel even more madness, click HERE to support Kustom Codex!
Thanks for surviving to the wyrd-bottom of the page

