CULT OF THE YELLOW FANG
Choice of Warriors
A Yellow Fang warband must include a minimum of three models. You have 500 gold crowns (essentially warp tokens) to recruit your initial warband and purchase items from the Yellow Fang Equipment Lists. The maximum number of warriors in the warband is 15.
Yellow Seer. Each Yellow Fang warband must have one Yellow Seer: no more, no less!
Queekish Preacher. Your warband may include up to 1 Queekish Preacher.
Great Clan Scholar. Your warband may include up to 1 Great Clan Scholar.
Man-Rats. Your warband may include up to 2 Man-Rats.
Acolytes. Any number of models may be Acolytes.
Sewerfangs. Your warband may include up to 5 Sewerfangs.
Great Clan Novices. Your warband may include up to 3 Great Clan Novices.*
Sacred Verminkin. Your warband may include up to 3 Sacred Verminkin.
Giant Rats. Your warband may include any number of Giant Rats.
Rattish Ogre. Your warband may include up to 1 Rattish Ogre. There isn’t enough food for more than one!
* A Yellow Fang warband may not include Great Clan Novices if it does not first include a Great Clan Scholar!
Starting Experience
Yellow Seer starts with 20 experience.
Queekish Preacher starts with 12 experience.
Great Clan Scholar starts with 8 experience.
Man-Rats start with 0 experience.
Henchmen start with 0 experience.
Maximum Characterstics
| Profile |
| Human |
| Skaven |
| M | WS | BS | S | T | W | I | A | Ld |
| 4 | 6 | 6 | 4 | 4 | 3 | 6 | 4 | 9 |
| 6 | 6 | 6 | 4 | 4 | 3 | 7 | 4 | 7 |
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